loopyard

Loopyard Feature

Multiplayer by default

Every chat, terminal, and log has a URL. Send it. Open it on three devices. Watch live.

Pair programming used to mean one keyboard and one chair. Then it meant sharing a screen and reading aloud. Both are slow. Both don’t scale past two people. Both rely on the host being awake.

Loopyard makes the agent itself the shared surface. Every chat, every terminal session, every service log has its own URL. Send a link to a teammate and they’re watching the same agent solve the same problem. They can type into the same chat, hit the same terminal, scroll the same log stream. Three people can watch a flaky test get debugged at the same time; five people can sit in on a setup run.

The cursor isn’t yours, the connection isn’t a screen share. It’s the real thing, served to everyone live. State stays consistent because the agent owns it. Close your laptop and the session keeps running; another person or another device picks up where the cursor was.

There’s no “host” and no “guest.” There’s a project, a URL, and whoever’s in the room.

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